F.A.Q.

ANSI FL1 flashlight standards explained
Buying a new flashlight, headlamp or lantern these days can be confusing at best.  The problem is that there has not been any standardization in the reporting of performance standards of lights from the many manufacturers in the market. A variety of terms such as wattage, candlepower and lumens have been used to measure light output and the method of measuring battery run time was not standardized. This made it nearly impossible to compare features of products produced by different manufacturers. To help alleviate the confusion, a group of the leading companies in the industry joined together to create a new standard of specifications for the portable lighting industry. The resulting ANSI FL1 flashlight standards spell out very specific methods of testing for each feature under controlled laboratory conditions, and will ensure that any light produced by any manufacturer that has adopted the standards can be easily compared for performance and features.  Below is a set of icons that participating manufacturers will be using on their packaging and marketing materials along with a description of each specification that each one symbolizes.  


Light output – Total light output measured in lumens.  Lumens has become the most commonly used unit of measure for total light output in portable lighting devices such as flashlights, headlamps and lanterns.  Wattage, on the other hand, is a measurement of power consumption, not light output.  With today’s super efficient LED technology, it’s very possible to have a 1 watt LED flashlight with a greater light output than another flashlight with a higher wattage rating, particularly if the higher wattage light source is less efficient. 


Beam distance – The distance, measured in meters, at which the light projects a useful amount of light, measured at 0.25 lux. (0.25 lux is approximately the equivalent of light emitted from a full moon “on a clear night in an open field.”)





Run time – Tested with fresh batteries from 30 seconds after the light is turned on until the light output reaches 10% of the initial measurement. 






Peak beam intensity – The brightest point in the beam measured in candela.  Candela is the modern unit of measure for light intensity replacing the now-obsolete unit known as candlepower.  Although candlepower was replaced by candela in 1948, it is still in common use. 




Impact resistance – The height, measured in meters, from which the light can be dropped onto cured concrete and still work properly. Dropped samples cannot have any visible cracks or breaks and must remain fully functional to receive this rating. 




Water resistance – This icon indicates an IPX4 rating which means the sample is tested against splashing water from all angles. If this test is performed it must be done after impact resistance testing is completed to ensure water resistance under real-life conditions. 




Water resistance – Water submersion depth rating, measured in meters. This icon indicates at least an IPX7 rating which means the sample is submerged to a minimum of 1 meter depth for 30 minutes. If this test is performed it must be done after impact resistance testing is completed to ensure water resistance under real-life conditions. 


With the adoption of these new standards, we’ll be able to more easily compare apples to apples (or flashlights to flashlights). Whether you’re looking for a light for your workshop, camping and outdoor use, emergency use, or just around the house, you’re sure to get the best flashlight, headlamp, or lantern to suit your needs by comparing lights that use the ANSI FL1 flashlight standards in their packaging and advertising. Happy hunting!



Feature explanations
Kill
Normal tone controls work over a ±12dB range. The kill function further extends this range to -26dB or more. This increases your performance while beatmixing.

Relay Play
Perfect for use in pubs and taverns: doubles the playing time by playing alternately a track from the left and right CD.

Anti Shock
No annoying sound interruptions anymore when people start jumping on the dansfloor! The anti shock memory keeps the music going on and on, even with strong external bumps on the CD-player.

Digital Out
S/PDIF compatible output makes it possible to make perfect digital recordings.


Anti Skip
Normally, after a strong bump, a CD-player starts the playback of the track from the beginning. Anti-skip prevents this and restarts playback exactly from the point where everything went wrong.

Fader Start
Equipment with this logo can be interconnected to activate start/stop functions on CD-players by using the channel faders on the mixer.

DSP Effect
This unit has an internal digital DSP effects unit which provides you with extra creativity.

Pitch Lock
Also called Master tempo: pitch of the music remains unchanged with changing speeds. Perfect for Beatmixing.

DJ Fader
This special DJ-fader has 2 steel rails for easy gliding and extra strength. Combined with its epoxy based PCB and specially coated carbon conductors, this fader is suited for longlife use.

Balanced IN


Balanced OUT


Balanced IN/OUT


Balanced MIC

Long signal cables are sensible to external influences. Balanced connections help rejecting these noises. For this reason almost all equipment in recording studios have balanced connections. Equipment with this logo can be connected with balanced cables.

Seamless Loop
This option makes it possible to produce perfect, seamless loops without the slightest audible interruption.

Digital Scratch
Digital Scratch effect on any audio CD.


MIDI
Equipment with this logo can be used to control all kinds of MIDIsoftware (ex. DJ-players) on personal computers.

USB Memory
Equipment with this logo can be used with all kinds of USBstorage devices (small HDD, USB-stick,…) formatted in FAT32.

USB Sound Card
Equipment with this logo has one or more internal USB sound cards. As a result audio can be sent and/or received directly from any Mac® or PC. The USB audio cards work fully bidirectional.

VCA TECHNOLOGY
Equipment with this logo uses Voltage Controlled Amplifiers to control the volume. This means that no audio signal passes through the channel faders but only a small DC voltage. This improves a lot the immunity against cracks in the music due to worn out faders.

SDHC Card
Equipment with this logo can be used with SDHC™-memory cards. This equipment is also compatible with normal SD™ memory cards!

Q-D Base
A special PC-program builds a database that can be used by the player. All ID-tags are searchable in alphabetical order so you can find tracks very easily, even on large hard disks!
A Simple Guide To Loudspeaker Technology

The answers to the most commonly asked questions on loudspeakers.

Difference between Hazers, Fazers and Fog Machines:

All the things you want to know about the diference between hazers, fazers and Fog Machines

Different Kind of Halogen Lamps
An explanation on the use and specifications of different halogen lamps
Explanation of some DJ Terminology
Some explanation of terminology used to describe the use of our DJ equipment
Basic Lighting Knowledge
1) Lumen (lm)

Lumen is the international (SL) unit of luminous flux, a measure of overall light emitted by a light source.




2) Candela (cd)

Candela is the international (sl) unit of luminuous intensity, a measure of light emitted by a light source in a particular direction. Any given light source will have different luminous intensities in different directions considered. [candela = lumen/solid angle]




3) Beam Angle (Unit:degree)

Beam angle is the angle between two directions for which the luminous intensity is 50% of the maxmum intensity as measured in a plan through the nominal beam centerline. Beam angle of a bulb gives an idea of how the light beam spreads away from the beam center.




4) LUX (lx)

Lux is the international (SL) unit of illuminance, a measure of light arriving at a surface, 1 lumen per square foot equals 1 footcandle, while 1 lumen per square meter equals 1 lux .

[lux = lumen/m2]




5) Color Temperature / Correlated Color Temperature (CCT)

A black-Body radiator will have a different color whent it is heated up to different temperatures (in kevin).The Temperature at which the heated black-body radiator matches the color of the light source is the color temperature of the light source.




6) Color Rendering Index (CR)

Color rendering index ranges from 0-100 ,measures a light source's ability to reproduce the color of various objects being lit by a reference light source, black body radiator (CRI=100)


7)
 Efficacy (lm/W)

Eifficacy is the effciency of a light source to concert electricity energy to light energy which is expressed in lumen output per unit power input (watt). [Efficacy = lumen / wattage]


8) Design Life Time

Design life time is the average life of a lighting product when it is operated at nominal lamp voltage,current and controlled working environment. Actual lamp life varies because of any different from those rating condition.


9) Dimmability

Not all lighting prodcuts is designed for dimming function. Dimming a non-dimmable LED lighting product will cause un-predictable result and may affect the life time of the products. The below figure shows the typical input current variation while adjusting the DC voltage input to dimmable and non-dimmable product.



IP Checker
Rating=Protection from Solids                Protection from Liquids
IP00=No protectionNo protection
IP01=No protectioncondensation
IP02=No protectionwater spray < 15 degrees from vertical
IP03=No protectionwater spray < 60 degrees from vertical
IP04=No protectionwater spray from any direction
IP05=No protectionlow pressure water jets from any direction
IP06=No protectionhigh pressure water jets from any direction
IP07=No protectionimmersion between 15cm and 1m depth
IP08=No protectionlong term immersion to a specified pressure
IP10=touch by hands (>50mm)No protection
IP11=touch by hands (>50mm)condensation
IP12=touch by hands (>50mm)water spray < 15 degrees from vertical
IP13=touch by hands (>50mm)water spray < 60 degrees from vertical
IP14=touch by hands (>50mm)water spray from any direction
IP15=touch by hands (>50mm)low pressure water jets from any direction
IP16=touch by hands (>50mm)high pressure water jets from any direction
IP17=touch by hands (>50mm)immersion between 15cm and 1m depth
IP18=touch by hands (>50mm)long term immersion to a specified pressure
IP20=touch by fingers (>12mm)No protection
IP21=touch by fingers (>12mm)condensation
IP22=touch by fingers (>12mm)water spray < 15 degrees from vertical
IP23=touch by fingers (>12mm)water spray < 60 degrees from vertical
IP24=touch by fingers (>12mm)water spray from any direction
IP25=touch by fingers (>12mm)low pressure water jets from any direction
IP26=touch by fingers (>12mm)high pressure water jets from any direction
IP27=touch by fingers (>12mm)immersion between 15cm and 1m depth
IP28=touch by fingers (>12mm)long term immersion to a specified pressure
Rating=Protection from SolidsProtection from Liquids
IP30=tools & wires (>2.5mm)No protection
IP31=tools & wires (>2.5mm)condensation
IP32=tools & wires (>2.5mm)water spray < 15 degrees from vertical
IP33=tools & wires (>2.5mm)water spray < 60 degrees from vertical
IP34=tools & wires (>2.5mm)water spray from any direction
IP35=tools & wires (>2.5mm)low pressure water jets from any direction
IP36=tools & wires (>2.5mm)high pressure water jets from any direction
IP37=tools & wires (>2.5mm)immersion between 15cm and 1m depth
IP38=tools & wires (>2.5mm)long term immersion to a specified pressure
IP40=tools & small wires (>1mm)No protection
IP41=tools & small wires (>1mm)condensation
IP42=tools & small wires (>1mm)water spray < 15 degrees from vertical
IP43=tools & small wires (>1mm)water spray < 60 degrees from vertical
IP44=tools & small wires (>1mm)water spray from any direction
IP45=tools & small wires (>1mm)low pressure water jets from any direction
IP46=tools & small wires (>1mm)high pressure water jets from any direction
IP47=tools & small wires (>1mm)immersion between 15cm and 1m depth
IP48=tools & small wires (>1mm)long term immersion to a specified pressure
Rating=Protection from SolidsProtection from Liquids
IP50=Limited dust ingress protectionNo protection
IP51=Limited dust ingress protectioncondensation
IP52=Limited dust ingress protectionwater spray < 15 degrees from vertical
IP53=Limited dust ingress protectionwater spray < 60 degrees from vertical
IP54=Limited dust ingress protectionwater spray from any direction
IP55=Limited dust ingress protectionlow pressure water jets from any direction
IP56=Limited dust ingress protectionhigh pressure water jets from any direction
IP57=Limited dust ingress protectionimmersion between 15cm and 1m depth
IP58=Limited dust ingress protectionlong term immersion to a specified pressure
IP60=Total dust ingress protectionNo protection
IP61=Total dust ingress protectioncondensation
IP62=Total dust ingress protectionwater spray < 15 degrees from vertical
IP63=Total dust ingress protectionwater spray < 60 degrees from vertical
IP64=Total dust ingress protectionwater spray from any direction
IP65=Total dust ingress protectionlow pressure water jets from any direction
IP66=Total dust ingress protectionhigh pressure water jets from any direction
IP67=Total dust ingress protectionimmersion between 15cm and 1m depth
IP68=Total dust ingress protectionlong term immersion to a specified pressure
IP69K=Total dust ingress protectionsteam jet cleaning
Outdoor LED Screens, LED Displays

View outdoor LED Screens and LED Displays

 

1. What dimension will your LED screen display or LED sign be that you want to install?
The size of the outdoor LED screen displays and LED signs are very important to know to determine the resolution per square meter we have to set for the screen. This is to avoid  low quality video with very little detail or a very high quality video that is not necessary (in some cases it  depends on the customer´s project type). The variable that decides the LED screen resolution per square meter is called the pixel pitch, which tells us the distance between the LED´s in millimeters. The shorter the distance of the LED´s, the higher the screen resolution per square meter, and a greater distance, the resolution will be less.
 
In other words, small LED screen displays require a higher resolution per square meter to achieve complete resolution of the screen (Our recommendation would be a minimal of 43,000 pixels for video standard quality without losing detail) and among the largest LED screen displays less resolution m² is needed to reach a total of 43,000 pixels resolution.
 
Remember  that LED screen displays that will  show videos with a normal quality standard  must have a minimall of at least 43,000 physical pixels (or real pixels) in total, and high definition LED display screens at least a total of 60,000 physical pixels (or real pixels). If  you require a glarge LED screen display where the closest viewing distance is very small, 8 meters for example, we recommend LED screen displays with virtual  pixels. With virtual pixels, the number of physical pixels will be multiplied with a  factor of 4. This means that if a LED display screen has a total of 50000 physical pixels has a total of 200,000 virtual pixels. The  minimal viewing distance will be half of the distance of a LED screen display with real pixels. 
 
 
2. What will be the minimal viewing distance from your LED screen display to the closest spectators?
The minimal viewing distance is the distance from where the closest pectators will be viewing the LED display and the LED screen display itself, taking the hypotenuse (a hypotenuse is the longest side of a right triangle, the side opposite of the right angle) in this case. How can we calculate the hypotenuse? It's easy; the length of the hypotenuse of a right triangle can be found using the Pythagorean theorem, which states that the square of the length of the hypotenuse equals the sum of the squares of the lengths of the two other sides. That means H² = L² + A², and in practice would be as follows: if H = Hypotenuse, L = Length, A = Altitude:
 
 We want to set a screen at  a height of 12 meters where the nearest spectator will see the screen from a distance of 5 meters. The calculation would be following:
 
 H² = 5² + 12²  ⇒ H² = 25 + 144 ⇒ H² = 169 ⇒ H = √169 ⇒ 13 meters.
 
So we need to find a LED display screen of 15 sqm with a configuration that will give us a minimal viewing distance of approximately 13 meters.

 
3. What will be the total resolution of the LED screen display?
To find out if we have the right configuration for your LED screen display, that will show videos of normal quality or high-definition videos, we have to make another kind of simple calculation. In point two we mentioned an important point about showing videos with a normal standard definition, where we consider a screen with at least 43,000 pixels, or a screen with a high-definition video, with at least 60,000 pixels or more. Now we have to calculate this, the calculation is as follows: the total size of the LED screen display multiplied by the resolution per square meter of the configuration you chose with point 2.
 
For example, if we want to install a 15 square meter LED display screen, and the closest viewing distance is 13 meters (like we calculated in point 2) we can choose a LED display screen of 16mm with physical pixels and virtual pixels, or 20mm with virtual pixels. Why 16mm real pixel and 20mm virtual pixel? Because the closest viewing distance of these configurations are about > 15 meters. So in this case, (1) for the 16mm real pixel LED display the total number of physical pixels is 3,906 per sqm, (2) for the 16mm virtual pixels 3,906 x 4 = 15,624 total virtual pixels, (3) and for the 20mm virtual pixel LED display it will be 2,500 physical pixels per sqm x  4 = 10,000 virtual pixels per sqm. So the final calculation will be:

  1. 16mm real pixel: the total resolution of the LED display screen will be 15 sqm x 3,906 =  58,590 total real pixels
  2. 16mm virtual pixel: the total resolution of the LED display screen will be 15 sqm x 15,624 virtual pixels = 234,360 total virtual pixels;
  3. 20mm virtual pixel: the total resolution of the LED display screen will be 15 sqm x 10,000 virtual pixels = 150,000 total virtual pixels.
Conclusion: The LED display screen with the most benefith will be the 20mm virtual pixel LED display screen because of it´s price, quality and viewing distance. Although if you require a higher quality LED display for showing high quality videos, of course we recommend then the 16mm real pixel LED display because of the viewing distance and the total quantity of physical pixels which is around 60,000 pixels, but of course the price will be higher than the 20mm virtual pixel LED display. Real pixel LED displays are always better than virtual pixel LED displays.
 
 
4. Choosing the LED screen display that correspond to your expectations
With the examples we have shown in points 1, 2 and 3 our LED screen display configuration will be a 15 sqm with a closest viewing distance of 13 meters and a resolution of 10,000 virtual pixels per sqm (the electronic LED display screen will be showing normal quality video). Looking at the table below, there are only two options for us, which are:
  1. A LED screen display with   16mm real pixels (DMX-PH16-RGB-E); this configuration is for LED screens with a dimension bigger than 11sqm (recommended by DMX). Besides that LED screens displays has a viewing distance from 15 meters and more, which is about what we calculate (13 meters we calculated), and 15sqm x 3906 pixels per sqm = 58,590 pixels in total (aprox.) which is more than what we need but the quality and definition will be very high.
  2. A LED screen display with   20mm virtual pixels (DMX-20V-RGB-E): this configuration is for LED screens with a dimension bigger than 15sqm (recommended by DMX) which is equal to what we want to configure. Besides that LED screens displays has a viewing distance from 15 meters and more, which is about what we calculate (13 meters we calculated), and 15m² x 2500 pixels/m = 37,500 real pixels in total, and 37,500 x 4 = 150,000 virtual pixels (aprox.) which is more than what we need but the quality and definition will be very high.

View outdoor LED Screens and LED Displays

How can I become a dealer?

How can I become a dealer?

Generally every potential client has to fill in an application form (press here) and send it back together with their Chamber of Commerce papers.

After we’ve received all documents we wil contact the applicant with all possibilites.

 

Do you sell to end-users?

No, we only sell to our appointed dealers and to our selected b-2-b clients.
For any inquiries you can contact our dealers, who you’ll find here.

They will assist you from preliminary product and installation advice, guide you through the purchasing process and provide you with all necessary after-sales service.